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01: First Contact
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1a: Introduction to Processing
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1b: Animating your Drawings
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02: Selection & Iteration
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2a: Selection and Events
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2b: Iteration (Loops)
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03: Methods
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3a: Methods (Part 1)
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3b: Methods (Part 2)
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04: Classes
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4a: Classes (Part 1)
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4b: Classes (Part 2)
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05: Arrays
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5a: Swing and Arrays
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5b: Arrays and Classes
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06: Game of Pong
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6a: Pong v1-v5
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Pong v6: Watch the demo, Review the slides & video, Complete the lab
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Pong v7: Watch the demo, Review the slides & video, Complete the lab
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Pong v8: Watch the demo, Review the slides & video, Complete the lab
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Pong v9: Watch the demo, Review the slides & video, Complete the lab
- Online Class Week 6 Talk 1
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07: IntelliJ and Basic I/O
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07: IntelliJ and Basic I/O
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07: IntelliJ and Basic I/O
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07: IntelliJ and Basic I/O
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08: Grouping Objects
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08a: Grouping Objects (Shop v2 · ArrayLists part 1)
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08b: Grouping Objects (ArrayLists part 2)
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09: Menu Driven Apps and Persistence
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09a: Menu Driven Systems (Switch · Loops · Menus)
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09b: Unit Testing (JUnit, TDD)
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09c: Persistence + misc (CRUD · debugging)
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10: Persistence (XML & Exceptions)
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10a: Persistence (XML)
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10b: Persistence (Exception Handling)
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11: Inheritance and Polymorphism
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11a: Inheritance: *is-a* relationship ·
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11b: Polymorphism
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11c: Abstract Classes
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Assignment-1
This is your first assignment that will contribute to your grade for the semester. It is worth 15% of your overall grade. You are asked to write a working animation.
Assignment-2
This is your second assignment that will contribute to your grade for the semester. It is worth 30% of your overall grade.
Assignment 3
You are required to implement a console-based Gym Management application. The application's architecture is illustrated below.